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Dead Space 3 - Chapter 3: Flotilla

The end of chapter 2 finds the player hurtling through space towards the Sovereign Colonies Command ship CMS Roanoke and the surrounding debris field called the Flotilla. Broken up into 4 areas and connected by a transport shuttle called the SKIP the Flotilla was designed to a wide open space with lots of various debris to explore. The Flotilla provided some visually stunning environments but it was also very technically challenging to create large open spaces with a game engine designed to build a corridor action / horror game.

- Setup and placed scripting, mission objectives, debris, and pickups
- Setup and maintained streaming and culling for performance
- Setup exterior enemy encounters

Shot of the CMS Roanoke and Terra Nova

Shot of the CMS Roanoke and Terra Nova

CMS Greely and Terra Nova

CMS Greely and Terra Nova

DS3 Chapter 3: Flotilla