Both multiplayer maps Riptide and Everglades are large vehicle focused maps set in sunny Florida.
These maps were designed and blocked out by several other MP map pods, I took these two maps through the play-test and feedback iteration process refining the flow and mode setups.
- Iterated on map designs based on feedback and testing, taking the map from block to a polished shippable level
- Maintained scripting through the maps development process
Battlefield Hardline Multiplayer - Hotwire on Riptide (skip to 145s)
BF Hardline Glades