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Battlefield Hardline - MP Back Woods

The multiplayer map Back Woods is a large vehicle focused map set in a northern California redwood forest. While the shape of the map as a whole was primarily designed for vehicle flow the five main points of interest were designed to support infantry as well as vehicle combat. Infantry paths link the points of interest cutting across the vehicle roads creating a good mixture of open and covered paths. For Back Woods the five points of interest include a lumbermill, a silo, a covered bridge, train cars, and a trailer park.

- Developed initial map concept creating a design document
- Blocked out the initial design in EA's proprietary game engine Frostbite
- Iterated on map design based on feedback and testing, taking the map from block to a polished shippable level
- Implemented all scripting for game modes including spawn points and objectives
- Maintained all scripting through the maps development process

Back Woods screen capture

Back Woods screen capture

Back Woods Mini Map

Back Woods Mini Map

First Look Criminal Activity Maps! | Battlefield Hardline DLC (skip to 134s)